include/Spectre/Math/Matrix4.inl: make sure the default constructor creates a zero matrix.
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@ -14,6 +14,10 @@ const Matrix4f Matrix4f::Identity(
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template<typename T>
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template<typename T>
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inline Matrix4<T>::Matrix4()
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inline Matrix4<T>::Matrix4()
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{
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{
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e[0] = T(0); e[4] = T(0); e[8] = T(0); e[12] = T(0);
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e[1] = T(0); e[5] = T(0); e[9] = T(0); e[13] = T(0);
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e[2] = T(0); e[6] = T(0); e[10] = T(0); e[14] = T(0);
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e[3] = T(0); e[7] = T(0); e[11] = T(0); e[15] = T(0);
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}
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}
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template<typename T>
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template<typename T>
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