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Minor formating fixes.

This commit is contained in:
Henrik Hautakoski 2019-12-29 22:26:05 +01:00
parent 6f53b0c069
commit 4df668e68f
No known key found for this signature in database
GPG key ID: 96765B12FEAC4745
76 changed files with 121 additions and 121 deletions

View file

@ -220,7 +220,7 @@ unsigned int BatchRenderer2D::addRenderable(Vertex2D* buffer, const Renderable2D
const Transform& transform = renderable->getTransform();
const std::vector<Vertex2D>& vertices = renderable->getVertices();
// Pretransform vertex positions to skip setting a uniform model
// Pretransform vertex positions to skip setting a uniform model
// matrix in the shader for each renderable reducing the number of draw calls.
for(size_t i = 0; i < vertices.size(); i++) {

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@ -6,7 +6,7 @@
namespace sp {
DefaultRenderer2D::DefaultRenderer2D()
DefaultRenderer2D::DefaultRenderer2D()
{
m_shader.create();
if (!m_shader.loadFromFile("assets/shaders/standard.shader.glsl")) {
@ -73,4 +73,4 @@ void DefaultRenderer2D::render()
m_queue.clear();
}
} // namespace sp
} // namespace sp

View file

@ -114,7 +114,7 @@ Vector2u Font::findTextureRegion(const Image& img) const
resizeTexture();
}
}
pos = m_cacheTextureA.texpos;
m_cacheTextureA.texpos.x += img.getWidth() + 1;
@ -127,4 +127,4 @@ const Texture* Font::getTexture() const
return &m_cacheTextureA.texture;
}
} // namespace sp
} // namespace sp

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@ -13,4 +13,4 @@ void FontDriver::setHinting(bool value)
m_hinting = value;
}
} // namespace sp
} // namespace sp

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@ -80,14 +80,14 @@ bool FreeTypeDriver::setCharacterSize(unsigned int size)
return true;
}
bool FreeTypeDriver::loadFromFile(const std::string& filename)
bool FreeTypeDriver::loadFromFile(const std::string& filename)
{
FT_Face face;
FT_Error error;
error = FT_New_Face(LibWrapper::getInstance().handle, filename.c_str(), 0, &face);
if (error) {
Log::warn("FreeType: could not load file (%s): %s",
Log::warn("FreeType: could not load file (%s): %s",
filename.c_str(), FT_GetErrorString(error));
return false;
}
@ -168,4 +168,4 @@ std::string FreeTypeDriver::getName()
return m_face->family_name;
}
} // namespace
} // namespace

View file

@ -11,7 +11,7 @@
const struct error_list {
int code;
const char* msg;
} ft_errors[] =
} ft_errors[] =
#include FT_ERRORS_H
const char* FT_GetErrorString(FT_Error error) {

View file

@ -7,4 +7,4 @@
const char* FT_GetErrorString(FT_Error error);
#endif /* SPECTRE_GRAPHICS_FONT_FREETYPE_ERROR_H */
#endif /* SPECTRE_GRAPHICS_FONT_FREETYPE_ERROR_H */

View file

@ -9,4 +9,4 @@ void glCheckError(const char *file, unsigned int line, const char *expr) {
if (err != GL_NO_ERROR) {
std::string msg;
}
}
}

View file

@ -4,8 +4,8 @@
#include <Spectre/Graphics/OpenGL.h>
#define checkGLError(expr) do { expr; glCheckError(__FILE__, __LINE__, #expr); } while(false)
#define checkGLError(expr) do { expr; glCheckError(__FILE__, __LINE__, #expr); } while(false)
void glCheckError(const char *file, unsigned int line, const char *expr);
#endif /* SPECTRE_GRAPHICS_GL_CHECKERROR_H */
#endif /* SPECTRE_GRAPHICS_GL_CHECKERROR_H */

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@ -210,4 +210,4 @@ const unsigned char* Image::getPixels() const
return NULL;
}
} // namespace sp
} // namespace sp

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@ -90,4 +90,4 @@ void Graphics::swapBuffers()
m_display->swapBuffers();
}
} // namespace sp
} // namespace sp

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@ -22,7 +22,7 @@ void RenderState::enableTexture(const Texture *texture)
// Enable the new texture.
if (texture) {
texture->enable();
}
}
// No texture selected.
// Must unbind cached texture if set.
else if (m_texture) {
@ -49,4 +49,4 @@ void RenderState::cleanup()
}
}
} // namespace sp
} // namespace sp

View file

@ -8,7 +8,7 @@ m_zorder (0)
{
}
Renderable2D::Renderable2D(const Vector2f& position) :
Renderable2D::Renderable2D(const Vector2f& position) :
m_zorder (0),
Transformable (position)
{
@ -28,4 +28,4 @@ void Renderable2D::setZOrder(unsigned char value)
m_zorder = value;
}
} // namespace sp
} // namespace sp

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@ -16,4 +16,4 @@ void Renderer2D::setCamera(const Camera2D& camera)
m_camera = &camera;
}
} // namespace sp
} // namespace sp

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@ -101,4 +101,4 @@ std::string Shader::fetchErrorLog()
return std::string(buf);
}
} // namespace sp
} // namespace sp

View file

@ -47,7 +47,7 @@ bool ShaderProgram::loadFromFile(const std::string& filename)
std::string base_name = filename.substr(0, filename.length() - extension.length());
// vert and frag are not optional. they must exist.
return loadFromFile(base_name + "vert.glsl", Shader::Type::Vertex) &&
return loadFromFile(base_name + "vert.glsl", Shader::Type::Vertex) &&
loadFromFile(base_name + "frag.glsl", Shader::Type::Fragment);
} else if (extension == "vert.glsl") {
@ -117,7 +117,7 @@ void ShaderProgram::enable() const
{
glUseProgram(m_id);
}
void ShaderProgram::disable() const
{
glUseProgram(0);
@ -194,4 +194,4 @@ std::string ShaderProgram::fetchErrorLog()
return std::string(buf);
}
} // namespace sp
} // namespace sp

View file

@ -86,7 +86,7 @@ void Sprite::setTextureCoords(const vec2u& pos, const vec2u& size)
float left = pos.x / tex_size.x;
float right = left + (size.x / tex_size.x);
float top = pos.y / tex_size.y;
float bottom = top + (size.y / tex_size.y);
float bottom = top + (size.y / tex_size.y);
m_vertices[0].uv = Vector2f(left , top);
m_vertices[1].uv = Vector2f(left , bottom);
@ -118,4 +118,4 @@ void Sprite::render(Renderer2D& renderer) const
renderer.draw(this);
}
} // namespace sp
} // namespace sp

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@ -177,4 +177,4 @@ void Text::render(Renderer2D& renderer) const
renderer.draw(this);
}
} // namespace sp
} // namespace sp

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@ -60,8 +60,8 @@ void Texture::create(unsigned width, unsigned heigth, PixelFormat format)
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
}
glTexImage2D(GL_TEXTURE_2D, 0,
pixelFormatToInternal(format), width, heigth, 0,
glTexImage2D(GL_TEXTURE_2D, 0,
pixelFormatToInternal(format), width, heigth, 0,
pixelFormatToGL(format), GL_UNSIGNED_BYTE, &empty_pixels[0]);
setSmooth(true);
@ -98,7 +98,7 @@ void Texture::create(const Image& image)
srcFormat = pixelFormatToGL(image.getFormat());
glFormat = pixelFormatToInternal(image.getFormat());
glTexImage2D(GL_TEXTURE_2D, 0, glFormat, m_size.x, m_size.y,
glTexImage2D(GL_TEXTURE_2D, 0, glFormat, m_size.x, m_size.y,
0, srcFormat, GL_UNSIGNED_BYTE, image.getPixels());
setSmooth(true);
@ -157,8 +157,8 @@ void Texture::update(vec2u pos, const Image& image)
format = pixelFormatToGL(image.getFormat());
glTexSubImage2D(GL_TEXTURE_2D, 0, pos.x, pos.y,
image.getWidth(), image.getHeight(),
glTexSubImage2D(GL_TEXTURE_2D, 0, pos.x, pos.y,
image.getWidth(), image.getHeight(),
format, GL_UNSIGNED_BYTE, image.getPixels());
disable();
@ -180,9 +180,9 @@ Image Texture::copyToImage() const
//glPixelStorei(GL_PACK_ALIGNMENT, 4);
glGetTexImage(GL_TEXTURE_2D, 0,
pixelFormatToGL(m_format),
GL_UNSIGNED_BYTE,
glGetTexImage(GL_TEXTURE_2D, 0,
pixelFormatToGL(m_format),
GL_UNSIGNED_BYTE,
&pixels[0]);
img.create(m_format, m_size.x, m_size.y, &pixels[0]);
@ -255,4 +255,4 @@ bool Texture::operator!=(const Texture* other) const
return m_id != other->m_id;
}
} // namespace sp
} // namespace sp

View file

@ -96,4 +96,4 @@ const Transform& Transformable::getTransform() const
return m_transform;
}
} // namespace sp
} // namespace sp