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Spectre/Math: rename all vector length() and normalize() functions to len() and normal()

This commit is contained in:
Henrik Hautakoski 2023-04-30 23:07:25 +02:00
parent 4a6a20342d
commit 43354fc9b4
7 changed files with 17 additions and 17 deletions

View file

@ -43,7 +43,7 @@ inline Vector3<T>::Vector3(const Vector2<U>& vec)
}
template <typename T>
inline float Vector3<T>::length() const
inline float Vector3<T>::len() const
{
return std::sqrt((x * x) + (y * y) + (z * z));
}
@ -55,9 +55,9 @@ Vector2<T> Vector3<T>::toVec2()
}
template <typename T>
inline Vector3<T>& Vector3<T>::normalize()
inline Vector3<T>& Vector3<T>::normal()
{
float il = 1.0f / length();
float il = 1.0f / len();
x *= il; y *= il; z *= il;
return *this;
}