From 2a1851efb51071bfa8695227a5b89f2126c8b184 Mon Sep 17 00:00:00 2001 From: Henrik Hautakoski Date: Wed, 23 Sep 2020 16:55:42 +0200 Subject: [PATCH] Game: remove setup() method. do setup in run() instead. --- include/Spectre/Game.h | 2 -- source/Game.cpp | 7 +------ 2 files changed, 1 insertion(+), 8 deletions(-) diff --git a/include/Spectre/Game.h b/include/Spectre/Game.h index 9279c69..4c7b5b8 100644 --- a/include/Spectre/Game.h +++ b/include/Spectre/Game.h @@ -40,8 +40,6 @@ protected : private : - void setup(); - void gameLoop(); void processEvents(); diff --git a/source/Game.cpp b/source/Game.cpp index 2bbd8a0..2a3f9e9 100644 --- a/source/Game.cpp +++ b/source/Game.cpp @@ -30,16 +30,11 @@ Game::~Game() delete m_messageHandler; } -void Game::setup() +void Game::run() { m_graphics->init(); init(); -} - -void Game::run() -{ - setup(); gameLoop(); }