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Rename Display to Window.

It makes more sense to be consistent and always call it window.
This commit is contained in:
Henrik Hautakoski 2023-08-22 07:12:47 +02:00
parent 416a71f744
commit 24da7f45e0
33 changed files with 257 additions and 255 deletions

View file

@ -90,7 +90,7 @@ void Game::processEvents()
// Call message handler.
if (event.type == Event::Size) {
m_messageHandler->onSizeChanged(event.size.display, event.size.width, event.size.height);
m_messageHandler->onSizeChanged(event.size.window, event.size.width, event.size.height);
}
m_messageHandler->onEvent(event);