Rename Display to Window.
It makes more sense to be consistent and always call it window.
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parent
416a71f744
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33 changed files with 257 additions and 255 deletions
14
engine.cmake
14
engine.cmake
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@ -25,7 +25,7 @@ set( ENGINE_SRC
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# Platform
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source/Platform/PlatformApplication.cpp
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source/Platform/PlatformDisplay.cpp
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source/Platform/PlatformWindow.cpp
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# Math
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source/Math/Color.cpp
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@ -40,11 +40,11 @@ set( ENGINE_SRC
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source/Input/Keyboard.cpp
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source/Input/Mouse.cpp
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# Display
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source/Display/Display.cpp
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source/Display/DisplayDescription.cpp
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source/Display/DisplayMode.cpp
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source/Display/GLContext.cpp
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# Window
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source/Window/Window.cpp
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source/Window/WindowDescription.cpp
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source/Window/DisplayMode.cpp
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source/Window/GLContext.cpp
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# GfxDriver
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source/GfxDriver/ShaderProgram.cpp
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@ -95,7 +95,7 @@ set(ENGINE_GFXDRIVER_OPENGL_SRC
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set(ENGINE_PLATFORM_WIN32_SRC
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source/Platform/Win32/Win32Application.cpp
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source/Platform/Win32/Win32Display.cpp
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source/Platform/Win32/Win32Window.cpp
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source/Platform/Win32/Win32GLContext.cpp
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source/Platform/Win32/Win32Input.cpp
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source/Platform/Win32/Win32Internal.cpp
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