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source/System/File.cpp: move path stuff to Path.cpp

This commit is contained in:
Henrik Hautakoski 2020-01-10 00:45:11 +01:00
parent 66f3bb30d9
commit 1a218532c0
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GPG key ID: 96765B12FEAC4745
8 changed files with 50 additions and 30 deletions

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@ -1,7 +1,7 @@
#include <Spectre/Math/Color.h>
#include <Spectre/Graphics/ShaderProgram.h>
#include <Spectre/System/File.h>
#include <Spectre/System/Path.h>
#include <Graphics/GL/gl.h>
namespace sp {
@ -38,7 +38,7 @@ void ShaderProgram::addShader(const Shader& shader)
bool ShaderProgram::loadFromFile(const std::string& filename)
{
std::string extension = file::getExtension(filename);
std::string extension = Path::getExtension(filename);
// Meta file. load real shaders.
if (extension == "shader.glsl") {