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source/System/File.cpp: move path stuff to Path.cpp

This commit is contained in:
Henrik Hautakoski 2020-01-10 00:45:11 +01:00
parent 66f3bb30d9
commit 1a218532c0
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GPG key ID: 96765B12FEAC4745
8 changed files with 50 additions and 30 deletions

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@ -1,6 +1,6 @@
#include <fstream>
#include <Spectre/System/File.h>
#include <Spectre/System/Path.h>
#include <Spectre/Graphics/Shader.h>
#include <Graphics/GL/gl.h>
@ -37,7 +37,7 @@ bool Shader::loadFromFile(const std::string& file)
// If this shader does not have a name, pick the filename.
if (m_name.length() < 1) {
m_name = file::getBasename(file);
m_name = Path::getBasename(file);
}
// Load file into memory.