Adding example code and project files.
This commit is contained in:
parent
008cb6d33f
commit
07417491cb
5 changed files with 162 additions and 0 deletions
88
examples/text/Game.cpp
Normal file
88
examples/text/Game.cpp
Normal file
|
|
@ -0,0 +1,88 @@
|
|||
|
||||
#include <Spectre/Graphics/BatchRenderer2D.h>
|
||||
#include <Spectre/Input/InputModule.h>
|
||||
#include <Spectre/Graphics/Font.h>
|
||||
#include <Spectre/Graphics/Text.h>
|
||||
#include "Game.h"
|
||||
|
||||
Font smallFont;
|
||||
Font myFont;
|
||||
Font fntLarge;
|
||||
|
||||
Text myText;
|
||||
Text txtLarge;
|
||||
Text txtKerning;
|
||||
Text fpsText;
|
||||
Text txtSmall;
|
||||
|
||||
Camera2D guiCamera;
|
||||
|
||||
BatchRenderer2D *renderer;
|
||||
|
||||
void TextExample::init()
|
||||
{
|
||||
Graphics* g = getGraphics();
|
||||
|
||||
g->setClearColor(52.0f / 255.0f, 58.0f / 255.0f, 80.0f / 255.0f);
|
||||
|
||||
smallFont.loadFromFile("assets/fonts/RobotoCondensed-Regular.ttf", 14);
|
||||
myFont.loadFromFile("assets/fonts/RobotoCondensed-Regular.ttf", 20);
|
||||
fntLarge.loadFromFile("assets/fonts/OPTIBelwe-Medium.otf", 48);
|
||||
|
||||
myText.setFont(myFont);
|
||||
myText.setColor(Color::Green);
|
||||
myText.setString("Hello");
|
||||
myText.setPosition(25.0f, 50.0f);
|
||||
|
||||
txtLarge.setFont(myFont);
|
||||
txtLarge.setColor(Color(200, 100, 0));
|
||||
txtLarge.setString("Large Text, Looks good?");
|
||||
txtLarge.setPosition(300.0f, 150.0f);
|
||||
txtLarge.setScale(2.0f);
|
||||
|
||||
txtKerning.setFont(fntLarge);
|
||||
txtKerning.setColor(Color(150, 0, 230));
|
||||
txtKerning.setString("Kerning: VA Ta");
|
||||
txtKerning.setPosition(150.0f, 200.0f);
|
||||
|
||||
txtSmall.setFont(smallFont);
|
||||
txtSmall.setString("Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec a rhoncus odio, nec finibus libero.");
|
||||
txtSmall.setPosition(50.0f, 450.0f);
|
||||
|
||||
fpsText.setFont(myFont);
|
||||
fpsText.setString("FPS: 0");
|
||||
fpsText.setPosition(10.0f, 10.0f);
|
||||
|
||||
renderer = new BatchRenderer2D();
|
||||
}
|
||||
|
||||
void TextExample::update(double dt)
|
||||
{
|
||||
InputModule* input = getInput();
|
||||
input->update();
|
||||
|
||||
if (getFpsCounter().update()) {
|
||||
std::string str = "FPS: " + core::to_string(getFpsCounter().getFPS(), 0);
|
||||
fpsText.setString(str);
|
||||
}
|
||||
}
|
||||
|
||||
void TextExample::render()
|
||||
{
|
||||
Graphics* g = getGraphics();
|
||||
|
||||
g->clearBuffer();
|
||||
|
||||
renderer->begin();
|
||||
|
||||
renderer->submit(fpsText);
|
||||
renderer->submit(myText);
|
||||
renderer->submit(txtLarge);
|
||||
renderer->submit(txtKerning);
|
||||
renderer->submit(txtSmall);
|
||||
|
||||
renderer->setCamera(guiCamera);
|
||||
renderer->render();
|
||||
|
||||
g->swapBuffers();
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue