# Spectre 2D Engine

A simple 2D Game engine from scratch!

## Compiling

This project uses [bam](http://matricks.github.io/bam/) build system
(Version 0.5 or greater) to compile the engine.

Just running `bam` in this directory will start build the source.

The build will produce `spectre.lib` in the `build` directory that
should be used when linking.

You will also need to link against `FreeType2` that is located in
`vendor/FreeType2/lib/x<86|64>/freetype-s.lib` (or `freetype-d-s.lib`
for debug version)

## Author

Henrik Hautakoski - [henrik.hautakoski@gmail.com](mailto:henrik.hautakoski@gmail.com)
