diff --git a/game/assets/def.go b/game/assets/def.go index e64ce81..6d48f9a 100644 --- a/game/assets/def.go +++ b/game/assets/def.go @@ -22,10 +22,3 @@ const ( TILE_INKY Tile = 'I' TILE_CLYDE Tile = 'C' ) - -// The maze - -const ( - MAZE_WIDTH uint16 = 28 - MAZE_HEIGHT uint16 = 31 -) diff --git a/game/world/maze.go b/game/world/maze.go index b56ee18..895e645 100644 --- a/game/world/maze.go +++ b/game/world/maze.go @@ -1,12 +1,13 @@ package world import ( + "pacman/engine/render" "pacman/game/assets" ) const ( - MAZE_WIDTH = assets.MAZE_WIDTH - MAZE_HEIGHT = assets.MAZE_HEIGHT + MAZE_WIDTH = render.WIDTH / render.TileSize + MAZE_HEIGHT = render.HEIGHT / render.TileSize ) type Maze [MAZE_WIDTH * MAZE_HEIGHT]assets.Tile