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go-raytracer/render/palette.go

15 lines
287 B
Go

package render
import "github.com/pnx/go-raytracer/graphics"
func DrawPalette(ctx *graphics.Context, w, h int32) {
y := int32(0)
for i := range int32(255) {
if i > 0 && (i%0x10) == 0 {
y += 1
}
ctx.DrawRect(int32((i%0x10)*w), int32(y*h), int32(w), int32(h), byte(i))
}
}