# go-raytracer A simple raycasting demo written in Go using SDL2. ## Requirements - Go 1.24+ - SDL2 development libraries installed on your system ## Run ```bash go run . ``` Or build the binary with: ```bash make game ./game ``` ## Controls - Arrow Up / Down: move forward and backward - Arrow Left / Right: rotate - `m`: toggle minimap - `p`: toggle palette debug view - `Esc`: quit