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jsonrpc2/jsonrpc2.go
Cornelius Weig 682876aa75 Break the Call method into a dispatcher and waiter
Before, the Call method dispatched the JSON-RPC request and waited
until completion of the request before returning. This made it difficult
to release any locks that need to be released upon dispatch.

Now, the Call method is broken into a DispatchCall and Wait pair.
DispatchCall returns a proxy to the internal call object as soon as the
request is dispatched. When appropriate, the caller can invoke the Wait
method on this proxy to block until the result is ready.

The original Call method is not changed, but now implemented by
these primitives.
2021-01-29 23:42:30 +00:00

728 lines
18 KiB
Go

// Package jsonrpc2 provides a client and server implementation of
// [JSON-RPC 2.0](http://www.jsonrpc.org/specification).
package jsonrpc2
import (
"bytes"
"context"
"encoding/json"
"errors"
"fmt"
"io"
"log"
"os"
"strconv"
"sync"
)
// JSONRPC2 describes an interface for issuing requests that speak the
// JSON-RPC 2 protocol. It isn't really necessary for this package
// itself, but is useful for external users that use the interface as
// an API boundary.
type JSONRPC2 interface {
// Call issues a standard request (http://www.jsonrpc.org/specification#request_object).
Call(ctx context.Context, method string, params, result interface{}, opt ...CallOption) error
// Notify issues a notification request (http://www.jsonrpc.org/specification#notification).
Notify(ctx context.Context, method string, params interface{}, opt ...CallOption) error
// Close closes the underlying connection, if it exists.
Close() error
}
// Request represents a JSON-RPC request or
// notification. See
// http://www.jsonrpc.org/specification#request_object and
// http://www.jsonrpc.org/specification#notification.
type Request struct {
Method string `json:"method"`
Params *json.RawMessage `json:"params,omitempty"`
ID ID `json:"id"`
Notif bool `json:"-"`
// Meta optionally provides metadata to include in the request.
//
// NOTE: It is not part of spec. However, it is useful for propogating
// tracing context, etc.
Meta *json.RawMessage `json:"meta,omitempty"`
}
// MarshalJSON implements json.Marshaler and adds the "jsonrpc":"2.0"
// property.
func (r Request) MarshalJSON() ([]byte, error) {
r2 := struct {
Method string `json:"method"`
Params *json.RawMessage `json:"params,omitempty"`
ID *ID `json:"id,omitempty"`
Meta *json.RawMessage `json:"meta,omitempty"`
JSONRPC string `json:"jsonrpc"`
}{
Method: r.Method,
Params: r.Params,
Meta: r.Meta,
JSONRPC: "2.0",
}
if !r.Notif {
r2.ID = &r.ID
}
return json.Marshal(r2)
}
// UnmarshalJSON implements json.Unmarshaler.
func (r *Request) UnmarshalJSON(data []byte) error {
var r2 struct {
Method string `json:"method"`
Params *json.RawMessage `json:"params,omitempty"`
Meta *json.RawMessage `json:"meta,omitempty"`
ID *ID `json:"id"`
}
// Detect if the "params" field is JSON "null" or just not present
// by seeing if the field gets overwritten to nil.
r2.Params = &json.RawMessage{}
if err := json.Unmarshal(data, &r2); err != nil {
return err
}
r.Method = r2.Method
switch {
case r2.Params == nil:
r.Params = &jsonNull
case len(*r2.Params) == 0:
r.Params = nil
default:
r.Params = r2.Params
}
r.Meta = r2.Meta
if r2.ID == nil {
r.ID = ID{}
r.Notif = true
} else {
r.ID = *r2.ID
r.Notif = false
}
return nil
}
// SetParams sets r.Params to the JSON representation of v. If JSON
// marshaling fails, it returns an error.
func (r *Request) SetParams(v interface{}) error {
b, err := json.Marshal(v)
if err != nil {
return err
}
r.Params = (*json.RawMessage)(&b)
return nil
}
// SetMeta sets r.Meta to the JSON representation of v. If JSON
// marshaling fails, it returns an error.
func (r *Request) SetMeta(v interface{}) error {
b, err := json.Marshal(v)
if err != nil {
return err
}
r.Meta = (*json.RawMessage)(&b)
return nil
}
// Response represents a JSON-RPC response. See
// http://www.jsonrpc.org/specification#response_object.
type Response struct {
ID ID `json:"id"`
Result *json.RawMessage `json:"result,omitempty"`
Error *Error `json:"error,omitempty"`
// Meta optionally provides metadata to include in the response.
//
// NOTE: It is not part of spec. However, it is useful for propogating
// tracing context, etc.
Meta *json.RawMessage `json:"meta,omitempty"`
// SPEC NOTE: The spec says "If there was an error in detecting
// the id in the Request object (e.g. Parse error/Invalid
// Request), it MUST be Null." If we made the ID field nullable,
// then we'd have to make it a pointer type. For simplicity, we're
// ignoring the case where there was an error in detecting the ID
// in the Request object.
}
// MarshalJSON implements json.Marshaler and adds the "jsonrpc":"2.0"
// property.
func (r Response) MarshalJSON() ([]byte, error) {
if (r.Result == nil || len(*r.Result) == 0) && r.Error == nil {
return nil, errors.New("can't marshal *jsonrpc2.Response (must have result or error)")
}
type tmpType Response // avoid infinite MarshalJSON recursion
b, err := json.Marshal(tmpType(r))
if err != nil {
return nil, err
}
b = append(b[:len(b)-1], []byte(`,"jsonrpc":"2.0"}`)...)
return b, nil
}
// UnmarshalJSON implements json.Unmarshaler.
func (r *Response) UnmarshalJSON(data []byte) error {
type tmpType Response
// Detect if the "result" field is JSON "null" or just not present
// by seeing if the field gets overwritten to nil.
*r = Response{Result: &json.RawMessage{}}
if err := json.Unmarshal(data, (*tmpType)(r)); err != nil {
return err
}
if r.Result == nil { // JSON "null"
r.Result = &jsonNull
} else if len(*r.Result) == 0 {
r.Result = nil
}
return nil
}
// SetResult sets r.Result to the JSON representation of v. If JSON
// marshaling fails, it returns an error.
func (r *Response) SetResult(v interface{}) error {
b, err := json.Marshal(v)
if err != nil {
return err
}
r.Result = (*json.RawMessage)(&b)
return nil
}
// Error represents a JSON-RPC response error.
type Error struct {
Code int64 `json:"code"`
Message string `json:"message"`
Data *json.RawMessage `json:"data"`
}
// SetError sets e.Error to the JSON representation of v. If JSON
// marshaling fails, it panics.
func (e *Error) SetError(v interface{}) {
b, err := json.Marshal(v)
if err != nil {
panic("Error.SetData: " + err.Error())
}
e.Data = (*json.RawMessage)(&b)
}
// Error implements the Go error interface.
func (e *Error) Error() string {
return fmt.Sprintf("jsonrpc2: code %v message: %s", e.Code, e.Message)
}
// Errors defined in the JSON-RPC spec. See
// http://www.jsonrpc.org/specification#error_object.
const (
CodeParseError = -32700
CodeInvalidRequest = -32600
CodeMethodNotFound = -32601
CodeInvalidParams = -32602
CodeInternalError = -32603
)
// Handler handles JSON-RPC requests and notifications.
type Handler interface {
// Handle is called to handle a request. No other requests are handled
// until it returns. If you do not require strict ordering behavior
// of received RPCs, it is suggested to wrap your handler in
// AsyncHandler.
Handle(context.Context, *Conn, *Request)
}
// ID represents a JSON-RPC 2.0 request ID, which may be either a
// string or number (or null, which is unsupported).
type ID struct {
// At most one of Num or Str may be nonzero. If both are zero
// valued, then IsNum specifies which field's value is to be used
// as the ID.
Num uint64
Str string
// IsString controls whether the Num or Str field's value should be
// used as the ID, when both are zero valued. It must always be
// set to true if the request ID is a string.
IsString bool
}
func (id ID) String() string {
if id.IsString {
return strconv.Quote(id.Str)
}
return strconv.FormatUint(id.Num, 10)
}
// MarshalJSON implements json.Marshaler.
func (id ID) MarshalJSON() ([]byte, error) {
if id.IsString {
return json.Marshal(id.Str)
}
return json.Marshal(id.Num)
}
// UnmarshalJSON implements json.Unmarshaler.
func (id *ID) UnmarshalJSON(data []byte) error {
// Support both uint64 and string IDs.
var v uint64
if err := json.Unmarshal(data, &v); err == nil {
*id = ID{Num: v}
return nil
}
var v2 string
if err := json.Unmarshal(data, &v2); err != nil {
return err
}
*id = ID{Str: v2, IsString: true}
return nil
}
// Conn is a JSON-RPC client/server connection. The JSON-RPC protocol
// is symmetric, so a Conn runs on both ends of a client-server
// connection.
type Conn struct {
stream ObjectStream
h Handler
mu sync.Mutex
shutdown bool
closing bool
seq uint64
pending map[ID]*call
sending sync.Mutex
disconnect chan struct{}
logger Logger
// Set by ConnOpt funcs.
onRecv []func(*Request, *Response)
onSend []func(*Request, *Response)
}
var _ JSONRPC2 = (*Conn)(nil)
// ErrClosed indicates that the JSON-RPC connection is closed (or in
// the process of closing).
var ErrClosed = errors.New("jsonrpc2: connection is closed")
// NewConn creates a new JSON-RPC client/server connection using the
// given ReadWriteCloser (typically a TCP connection or stdio). The
// JSON-RPC protocol is symmetric, so a Conn runs on both ends of a
// client-server connection.
//
// NewClient consumes conn, so you should call Close on the returned
// client not on the given conn.
func NewConn(ctx context.Context, stream ObjectStream, h Handler, opts ...ConnOpt) *Conn {
c := &Conn{
stream: stream,
h: h,
pending: map[ID]*call{},
disconnect: make(chan struct{}),
logger: log.New(os.Stderr, "", log.LstdFlags),
}
for _, opt := range opts {
if opt == nil {
continue
}
opt(c)
}
go c.readMessages(ctx)
return c
}
// Close closes the JSON-RPC connection. The connection may not be
// used after it has been closed.
func (c *Conn) Close() error {
c.mu.Lock()
if c.shutdown || c.closing {
c.mu.Unlock()
return ErrClosed
}
c.closing = true
c.mu.Unlock()
return c.stream.Close()
}
func (c *Conn) send(_ context.Context, m *anyMessage, wait bool) (cc *call, err error) {
c.sending.Lock()
defer c.sending.Unlock()
// m.request.ID could be changed, so we store a copy to correctly
// clean up pending
var id ID
c.mu.Lock()
if c.shutdown || c.closing {
c.mu.Unlock()
return nil, ErrClosed
}
// Store requests so we can later associate them with incoming
// responses.
if m.request != nil && wait {
cc = &call{request: m.request, seq: c.seq, done: make(chan error, 1)}
if !m.request.ID.IsString && m.request.ID.Num == 0 {
// unset, use next seq as call ID
m.request.ID.Num = c.seq
}
id = m.request.ID
c.pending[id] = cc
c.seq++
}
c.mu.Unlock()
if len(c.onSend) > 0 {
var (
req *Request
resp *Response
)
switch {
case m.request != nil:
req = m.request
case m.response != nil:
resp = m.response
}
for _, onSend := range c.onSend {
onSend(req, resp)
}
}
// From here on, if we fail to send this, then we need to remove
// this from the pending map so we don't block on it or pile up
// pending entries for unsent messages.
defer func() {
if err != nil {
if cc != nil {
c.mu.Lock()
delete(c.pending, id)
c.mu.Unlock()
}
}
}()
if err := c.stream.WriteObject(m); err != nil {
return nil, err
}
return cc, nil
}
// Call initiates a JSON-RPC call using the specified method and
// params, and waits for the response. If the response is successful,
// its result is stored in result (a pointer to a value that can be
// JSON-unmarshaled into); otherwise, a non-nil error is returned.
func (c *Conn) Call(ctx context.Context, method string, params, result interface{}, opts ...CallOption) error {
call, err := c.DispatchCall(ctx, method, params, opts...)
if err != nil {
return err
}
return call.Wait(ctx, result)
}
// DispatchCall dispatches a JSON-RPC call using the specified method
// and params, and returns a call proxy or an error. Call Wait()
// on the returned proxy to receive the response. Only use this
// function if you need to do work after dispatching the request,
// otherwise use Call.
func (c *Conn) DispatchCall(ctx context.Context, method string, params interface{}, opts ...CallOption) (Waiter, error) {
req := &Request{Method: method}
if err := req.SetParams(params); err != nil {
return Waiter{}, err
}
for _, opt := range opts {
if opt == nil {
continue
}
if err := opt.apply(req); err != nil {
return Waiter{}, err
}
}
call, err := c.send(ctx, &anyMessage{request: req}, true)
if err != nil {
return Waiter{}, err
}
return Waiter{call: call}, nil
}
// Waiter proxies an ongoing JSON-RPC call.
type Waiter struct {
*call
}
// Wait for the result of an ongoing JSON-RPC call. If the response
// is successful, its result is stored in result (a pointer to a
// value that can be JSON-unmarshaled into); otherwise, a non-nil
// error is returned.
func (w Waiter) Wait(ctx context.Context, result interface{}) error {
select {
case err, ok := <-w.call.done:
if !ok {
err = ErrClosed
}
if err != nil {
return err
}
if result != nil {
if w.call.response.Result == nil {
w.call.response.Result = &jsonNull
}
if err := json.Unmarshal(*w.call.response.Result, result); err != nil {
return err
}
}
return nil
case <-ctx.Done():
return ctx.Err()
}
}
var jsonNull = json.RawMessage("null")
// Notify is like Call, but it returns when the notification request
// is sent (without waiting for a response, because JSON-RPC
// notifications do not have responses).
func (c *Conn) Notify(ctx context.Context, method string, params interface{}, opts ...CallOption) error {
req := &Request{Method: method, Notif: true}
if err := req.SetParams(params); err != nil {
return err
}
for _, opt := range opts {
if opt == nil {
continue
}
if err := opt.apply(req); err != nil {
return err
}
}
_, err := c.send(ctx, &anyMessage{request: req}, false)
return err
}
// Reply sends a successful response with a result.
func (c *Conn) Reply(ctx context.Context, id ID, result interface{}) error {
resp := &Response{ID: id}
if err := resp.SetResult(result); err != nil {
return err
}
_, err := c.send(ctx, &anyMessage{response: resp}, false)
return err
}
// ReplyWithError sends a response with an error.
func (c *Conn) ReplyWithError(ctx context.Context, id ID, respErr *Error) error {
_, err := c.send(ctx, &anyMessage{response: &Response{ID: id, Error: respErr}}, false)
return err
}
// SendResponse sends resp to the peer. It is lower level than (*Conn).Reply.
func (c *Conn) SendResponse(ctx context.Context, resp *Response) error {
_, err := c.send(ctx, &anyMessage{response: resp}, false)
return err
}
// DisconnectNotify returns a channel that is closed when the
// underlying connection is disconnected.
func (c *Conn) DisconnectNotify() <-chan struct{} {
return c.disconnect
}
func (c *Conn) readMessages(ctx context.Context) {
var err error
for err == nil {
var m anyMessage
err = c.stream.ReadObject(&m)
if err != nil {
break
}
switch {
case m.request != nil:
for _, onRecv := range c.onRecv {
onRecv(m.request, nil)
}
c.h.Handle(ctx, c, m.request)
case m.response != nil:
resp := m.response
if resp != nil {
id := resp.ID
c.mu.Lock()
call := c.pending[id]
delete(c.pending, id)
c.mu.Unlock()
if call != nil {
call.response = resp
}
if len(c.onRecv) > 0 {
var req *Request
if call != nil {
req = call.request
}
for _, onRecv := range c.onRecv {
onRecv(req, resp)
}
}
switch {
case call == nil:
c.logger.Printf("jsonrpc2: ignoring response #%s with no corresponding request\n", id)
case resp.Error != nil:
call.done <- resp.Error
close(call.done)
default:
call.done <- nil
close(call.done)
}
}
}
}
c.sending.Lock()
c.mu.Lock()
c.shutdown = true
closing := c.closing
if err == io.EOF {
if closing {
err = ErrClosed
} else {
err = io.ErrUnexpectedEOF
}
}
for _, call := range c.pending {
call.done <- err
close(call.done)
}
c.mu.Unlock()
c.sending.Unlock()
if err != io.ErrUnexpectedEOF && !closing {
c.logger.Printf("jsonrpc2: protocol error: %v\n", err)
}
close(c.disconnect)
}
// call represents a JSON-RPC call over its entire lifecycle.
type call struct {
request *Request
response *Response
seq uint64 // the seq of the request
done chan error
}
// anyMessage represents either a JSON Request or Response.
type anyMessage struct {
request *Request
response *Response
}
func (m anyMessage) MarshalJSON() ([]byte, error) {
var v interface{}
switch {
case m.request != nil && m.response == nil:
v = m.request
case m.request == nil && m.response != nil:
v = m.response
}
if v != nil {
return json.Marshal(v)
}
return nil, errors.New("jsonrpc2: message must have exactly one of the request or response fields set")
}
func (m *anyMessage) UnmarshalJSON(data []byte) error {
// The presence of these fields distinguishes between the 2
// message types.
type msg struct {
ID interface{} `json:"id"`
Method *string `json:"method"`
Result anyValueWithExplicitNull `json:"result"`
Error interface{} `json:"error"`
}
var isRequest, isResponse bool
checkType := func(m *msg) error {
mIsRequest := m.Method != nil
mIsResponse := m.Result.null || m.Result.value != nil || m.Error != nil
if (!mIsRequest && !mIsResponse) || (mIsRequest && mIsResponse) {
return errors.New("jsonrpc2: unable to determine message type (request or response)")
}
if (mIsRequest && isResponse) || (mIsResponse && isRequest) {
return errors.New("jsonrpc2: batch message type mismatch (must be all requests or all responses)")
}
isRequest = mIsRequest
isResponse = mIsResponse
return nil
}
if isArray := len(data) > 0 && data[0] == '['; isArray {
var msgs []msg
if err := json.Unmarshal(data, &msgs); err != nil {
return err
}
if len(msgs) == 0 {
return errors.New("jsonrpc2: invalid empty batch")
}
for i := range msgs {
if err := checkType(&msg{
ID: msgs[i].ID,
Method: msgs[i].Method,
Result: msgs[i].Result,
Error: msgs[i].Error,
}); err != nil {
return err
}
}
} else {
var m msg
if err := json.Unmarshal(data, &m); err != nil {
return err
}
if err := checkType(&m); err != nil {
return err
}
}
var v interface{}
switch {
case isRequest && !isResponse:
v = &m.request
case !isRequest && isResponse:
v = &m.response
}
if err := json.Unmarshal(data, v); err != nil {
return err
}
if !isRequest && isResponse && m.response.Error == nil && m.response.Result == nil {
m.response.Result = &jsonNull
}
return nil
}
// anyValueWithExplicitNull is used to distinguish {} from
// {"result":null} by anyMessage's JSON unmarshaler.
type anyValueWithExplicitNull struct {
null bool // JSON "null"
value interface{}
}
func (v anyValueWithExplicitNull) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *anyValueWithExplicitNull) UnmarshalJSON(data []byte) error {
data = bytes.TrimSpace(data)
if string(data) == "null" {
*v = anyValueWithExplicitNull{null: true}
return nil
}
*v = anyValueWithExplicitNull{}
return json.Unmarshal(data, &v.value)
}