1
0
Fork 0
mirror of https://github.com/eosswedenorg/antelope-keygen synced 2026-06-16 03:44:56 +02:00
antelope-keygen/cli/console_win32.cpp

108 lines
3.6 KiB
C++

/**
* MIT License
*
* Copyright (c) 2019-2020 EOS Sw/eden
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <windows.h>
#include <iostream>
#include "console.hpp"
namespace eoskeygen {
// WinAPI colors
#define FG_BLACK 0
#define FG_BLUE FOREGROUND_BLUE
#define FG_GREEN FOREGROUND_GREEN
#define FG_RED FOREGROUND_RED
#define FG_CYAN (FOREGROUND_GREEN | FOREGROUND_BLUE)
#define FG_YELLOW (FOREGROUND_RED | FOREGROUND_GREEN)
#define FG_MAGENTA (FOREGROUND_RED | FOREGROUND_BLUE)
#define FG_DARKGREY FOREGROUND_INTENSITY
#define FG_GREY (FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE)
#define FG_LIGHTBLUE (FOREGROUND_INTENSITY | FOREGROUND_BLUE)
#define FG_LIGHTGREEN (FOREGROUND_INTENSITY | FOREGROUND_GREEN)
#define FG_LIGHTCYAN (FOREGROUND_INTENSITY | FOREGROUND_GREEN | FOREGROUND_BLUE)
#define FG_LIGHTRED (FOREGROUND_INTENSITY | FOREGROUND_RED)
#define FG_LIGHTMAGENTA (FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_BLUE)
#define FG_LIGHTYELLOW (FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN)
#define FG_WHITE (FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE)
#define FG_DEFAULT FG_GREY
namespace console {
HANDLE _getNativeHandle(const std::ostream& os) {
if (&os == &std::cout) {
return ::GetStdHandle(STD_OUTPUT_HANDLE);
} else if (&os == &std::cerr) {
return ::GetStdHandle(STD_ERROR_HANDLE);
}
return NULL;
}
std::ostream& reset(std::ostream& os) {
if (isColorsSupported(os)) {
::SetConsoleTextAttribute(_getNativeHandle(os), FG_DEFAULT);
}
return os;
}
// Foreground
std::ostream& operator<<(std::ostream& os, const fg& obj) {
int code;
if (isColorsSupported(os)) {
switch(obj._color) {
case black : code = FG_BLACK; break;
case red : code = FG_RED; break;
case green : code = FG_GREEN; break;
case blue : code = FG_BLUE; break;
case yellow : code = FG_YELLOW; break;
case magenta : code = FG_MAGENTA; break;
case cyan : code = FG_CYAN; break;
case light_grey : code = FG_GREY; break;
case light_red : code = FG_LIGHTRED; break;
case light_green : code = FG_LIGHTGREEN; break;
case light_yellow : code = FG_LIGHTYELLOW; break;
case light_blue : code = FG_LIGHTBLUE; break;
case light_magenta : code = FG_LIGHTMAGENTA; break;
case light_cyan : code = FG_LIGHTCYAN; break;
case dark_grey : code = FG_DARKGREY; break;
case white : code = FG_WHITE; break;
case default_fg : default :
code = FG_DEFAULT;
}
::SetConsoleTextAttribute(_getNativeHandle(os), code);
}
// WinAPI does not support text attributes in the console.
// so we ignore those.
return os;
}
} // namespace console
} // namespace eoskeygen