#include #include "console.h" namespace console { std::ostream& reset(std::ostream& os) { return os << "\033[0m"; } // Foreground std::ostream& operator<<(std::ostream& os, const fg& obj) { int attr; int code; switch(obj._color) { case black : code = 30; break; case red : code = 31; break; case green : code = 32; break; case yellow : code = 33; break; case blue : code = 34; break; case magenta : code = 35; break; case cyan : code = 36; break; case light_grey : code = 37; break; case dark_grey : code = 90; break; case light_red : code = 91; break; case light_green : code = 92; break; case light_yellow : code = 93; break; case light_blue : code = 94; break; case light_magenta : code = 95; break; case light_cyan : code = 96; break; case white : code = 97; break; case default_fg : default : code = 39; } switch(obj._attr) { case bold : attr = 1; break; case italic : attr = 2; break; case normal : default : attr = 0; } return os << "\033[" << attr << ";" << code << "m"; } } // namespace console