mirror of
https://github.com/eosswedenorg/antelope-keygen
synced 2026-06-17 03:50:03 +02:00
Adding src/console_win32.cpp
This commit is contained in:
parent
92f2c4ffcc
commit
8c8d88c631
2 changed files with 76 additions and 1 deletions
68
src/console_win32.cpp
Normal file
68
src/console_win32.cpp
Normal file
|
|
@ -0,0 +1,68 @@
|
|||
|
||||
#include <windows.h>
|
||||
#include <iostream>
|
||||
#include "console.h"
|
||||
|
||||
// WinAPI colors
|
||||
#define FG_BLACK 0
|
||||
#define FG_BLUE FOREGROUND_BLUE
|
||||
#define FG_GREEN FOREGROUND_GREEN
|
||||
#define FG_RED FOREGROUND_RED
|
||||
#define FG_CYAN (FOREGROUND_GREEN | FOREGROUND_BLUE)
|
||||
#define FG_YELLOW (FOREGROUND_RED | FOREGROUND_GREEN)
|
||||
#define FG_MAGENTA (FOREGROUND_RED | FOREGROUND_BLUE)
|
||||
#define FG_DARKGREY FOREGROUND_INTENSITY
|
||||
#define FG_GREY (FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE)
|
||||
#define FG_LIGHTBLUE (FOREGROUND_INTENSITY | FOREGROUND_BLUE)
|
||||
#define FG_LIGHTGREEN (FOREGROUND_INTENSITY | FOREGROUND_GREEN)
|
||||
#define FG_LIGHTCYAN (FOREGROUND_INTENSITY | FOREGROUND_GREEN | FOREGROUND_BLUE)
|
||||
#define FG_LIGHTRED (FOREGROUND_INTENSITY | FOREGROUND_RED)
|
||||
#define FG_LIGHTMAGENTA (FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_BLUE)
|
||||
#define FG_LIGHTYELLOW (FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN)
|
||||
#define FG_WHITE (FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE)
|
||||
#define FG_DEFAULT FG_GREY
|
||||
|
||||
namespace console {
|
||||
|
||||
std::ostream& reset(std::ostream& os) {
|
||||
|
||||
::SetConsoleTextAttribute(::GetStdHandle(STD_OUTPUT_HANDLE), FG_DEFAULT);
|
||||
|
||||
return os;
|
||||
}
|
||||
|
||||
// Foreground
|
||||
std::ostream& operator<<(std::ostream& os, const fg& obj) {
|
||||
|
||||
int code;
|
||||
|
||||
switch(obj._color) {
|
||||
case black : code = FG_BLACK; break;
|
||||
case red : code = FG_RED; break;
|
||||
case green : code = FG_GREEN; break;
|
||||
case blue : code = FG_BLUE; break;
|
||||
case yellow : code = FG_YELLOW; break;
|
||||
case magenta : code = FG_MAGENTA; break;
|
||||
case cyan : code = FG_CYAN; break;
|
||||
case light_grey : code = FG_GREY; break;
|
||||
case light_red : code = FG_LIGHTRED; break;
|
||||
case light_green : code = FG_LIGHTGREEN; break;
|
||||
case light_yellow : code = FG_LIGHTYELLOW; break;
|
||||
case light_blue : code = FG_LIGHTBLUE; break;
|
||||
case light_magenta : code = FG_LIGHTMAGENTA; break;
|
||||
case light_cyan : code = FG_LIGHTCYAN; break;
|
||||
case dark_grey : code = FG_DARKGREY; break;
|
||||
case white : code = FG_WHITE; break;
|
||||
case default_fg : default :
|
||||
code = FG_DEFAULT;
|
||||
}
|
||||
|
||||
::SetConsoleTextAttribute(::GetStdHandle(STD_OUTPUT_HANDLE), code);
|
||||
|
||||
// WinAPI does not support text attributes in the console.
|
||||
// so we ignore those.
|
||||
|
||||
return os;
|
||||
}
|
||||
|
||||
} // namespace console
|
||||
Loading…
Add table
Add a link
Reference in a new issue