From 614f4a7c74c2294f34873c59c4e45bb502fa0e48 Mon Sep 17 00:00:00 2001 From: Henrik Hautakoski Date: Mon, 3 Feb 2020 14:03:39 +0100 Subject: [PATCH] server.go: Don't print client connect/disconnect messages. --- server.go | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/server.go b/server.go index 75eeca3..c54e023 100644 --- a/server.go +++ b/server.go @@ -67,7 +67,7 @@ func main() { // TCP Client connect. server.OnNewClient(func(c *tcp_server.Client) { - fmt.Println("# Client connected") + //fmt.Println("# Client connected") }); // TCP Client sends message. @@ -98,7 +98,7 @@ func main() { // TCP Client disconnect. server.OnClientConnectionClosed(func(c *tcp_server.Client, err error) { - fmt.Println("# Client disconnected") + //fmt.Println("# Client disconnected") }); server.Listen()