client code knows what objects is stored in the queue and its only 3 lines to do a simple free() on the items.
33 lines
819 B
C
33 lines
819 B
C
/* queue.h
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*
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* Copyright (C) 2010 Henrik Hautakoski <henrik@fiktivkod.org>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __QUEUE_H
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#define __QUEUE_H
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#include <stddef.h>
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typedef struct __queue* queue_t;
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queue_t queue_init(void);
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void queue_enqueue(queue_t q, void *obj);
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void* queue_dequeue(queue_t q);
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int queue_isempty(queue_t q);
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size_t queue_num_items(queue_t q);
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void queue_destroy(queue_t q);
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#endif /* __QUEUE_H */
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